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Blue Snowball Microphone (Blender 2.82)

So I was looking for more tutorials and courses about hard surface modelling and then I found in my YouTube recommendations a video about 'The RIGHT way to cut holes' and good topology. The video (https://youtu.be/Ci1jBOm_5NY) was recorded by Josh Gambrell (https://www.artstation.com/wooden_rain) and in his YouTube channel he has a good amount of well-explained tutorials about good topology and hard surface.

I just finish this tutorial: https://www.youtube.com/watch?v=TJAmOGymyHU. There were some parts on the last videos that you can figure out an easier way to do certain things (like the "legs") but thanks to him I've learned a few new tricks. Now I want to try the 'Non-Destructive Workflow' using the Boolean Modifier.

Cycles Render 01

Cycles Render 01

Cycles Render 02

Cycles Render 02

Cycles Render 03

Cycles Render 03

Cycles Render 04

Cycles Render 04

Cycles Render 05

Cycles Render 05