So I was looking for more tutorials and courses about hard surface modelling and then I found in my YouTube recommendations a video about 'The RIGHT way to cut holes' and good topology. The video (https://youtu.be/Ci1jBOm_5NY) was recorded by Josh Gambrell (https://www.artstation.com/wooden_rain) and in his YouTube channel he has a good amount of well-explained tutorials about good topology and hard surface.
I just finish this tutorial: https://www.youtube.com/watch?v=TJAmOGymyHU. There were some parts on the last videos that you can figure out an easier way to do certain things (like the "legs") but thanks to him I've learned a few new tricks. Now I want to try the 'Non-Destructive Workflow' using the Boolean Modifier.