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Star Wars Lightsaber - Blender 2.82

I want to get better with hard surface modelling so I found an old course (that I got for free...) on Udemy. It's a pretty decent course, altought it didn't go deeper about "subdivide the mesh" and make a high poly lightsaber. So, the basic model that I got has 12.346 tris, and the high poly version that I tried to make with subdivisions and loop cuts has 2.204.640 tris.

Eevee animation render

Cycles render 01

Cycles render 01

Cycles wireframe render

Cycles wireframe render

Cycles render 02

Cycles render 02

Cycles render 03

Cycles render 03

Cycles "wallpaper" render

Cycles "wallpaper" render